Prototype patch #1



Hi everyone. A week has passed since Clea's prototype release, and I have received a lot of helpful feedback! New versions of the game have been uploaded here:

http://clea.invertmouse.com

As well as on itch.io:

https://invertmouse.itch.io/clea

Here are the bugs I have fixed:

  • It is possible for the Chaos Servant to get stuck on the first floor, and if you use an arcane candle on him.
  • Text overflow issues on lower resolutions.
  • Keys cannot be used to open doors if another item is in the way.
  • No shadow on the Chaos Servant.
  • Game over screen can be skipped by spamming confirm.

Those were the most urgent items. Beyond that, in response to early feedback, I hope to:

  • Add fire escape areas so players can tell they are traversing between different floors.
  • Perform animation tweaks.
  • Adjust combinable item colors to avoid confusion.
  • Give the player time to explore the controls before spawning a Chaos Servant.
  • Add tips upon death to help players improve their next run.
  • Offer different key types, or complete rebinds.

Please note these are only the feedback specific improvements. I have even more features planned ahead, so I hope you can look forward to upcoming posts.

To those who are not aware of the special thanks campaign, please remember it ends on December 31st. Let's make sure to read up on the rules:

https://invertmouse.itch.io/clea/devlog/57297/prototype-incoming-with-special-thanks-offer

Thank you!

Files

CleaPrototypeMac.zip 81 MB
Dec 09, 2018
CleaPrototypeWindows.zip 76 MB
Dec 09, 2018

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