A downloadable Clea for Windows, macOS, and Linux

Buy Now$13.99 USD or more

Mum and Dad have been experimenting on Chaos Servants, but now, the monsters have been let loose. Clea, with her brother in tow, must escape from the Whitlock Mansion.

Watch your back, Clea. Those closest to you may be the real terror.

Skill-focused horror:

Clea is primarily a test of skills. Enemies roam the halls dynamically in real-time, reacting to the players' every noise. Clea is a challenging title, rewarding those who have mastered its mechanics.

Outwit the Chaos Servants:

The Chaos Servants are on the hunt. Listen for their footsteps, peek under doors, and stay far, far away.

Escape the Whitlock Mansion:

The Whitlock family has trapped Clea inside the mansion. Hunt down key items and solve the puzzles designed to lock you from the outside world.

No jump scares:

No prescripted scares, promise. Your skills and actions will determine Clea's fate.

Unveil family history:

The Whitlock bloodline is filled with dark memories. Obtain memory orbs and uncover your family secrets through bonus chapters.

Voice cast:

Clea – Xanthe Huynh, Edmond – Anairis Quinones, Florine, Mum – Aimee Smith, Dad – Miguel Moran, Maids – Angela Tran

PlatformsWindows, macOS, Linux
Rated 5.0 out of 5 stars
GenreSurvival, Puzzle
TagsAnime, Horror, Survival Horror


Buy Now$13.99 USD or more

In order to download this Clea you must purchase it at or above the minimum price of $13.99 USD. You will get access to the following files:

CleaLinux.zip 272 MB
CleaMac.zip 273 MB
CleaWindows.zip 271 MB

Download demo

CleaWallpapers.zip 3 MB
CleaEmotes.zip 1 MB
CleaAvatarsPack.zip 75 kB
CleaDemoMac.zip 188 MB

Development log

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This Is Such A Good Game:)


Hey! tried out the demo! good job mate!!!

Thank you LightOfApollo :)!

no problem loved it!


Okay, this game has the good amount of thrills, horror, and sneakiness. the sound design is great and really helps guide you when chaos servants are near. only played the demo but will purchases it in the future to see how the story is played out . my partner and i played it as part of our datenite series. enjoy!

Thank you abayarts :)!


Aqui uma gameplay em português, ótimo jogo, lindos gráficos.

Here a gameplay in portuguese, great game, beautiful graphics.

Thank you Gc Moura :)!


hi, big thx for the great game. amazing graphic :) greetings from germany

Thanks Rostiger :)!


Looks great! 

Thank you SpringingTraps :)!

(2 edits) (+1)


You must be getting tired of seeing me in the comments but I got RANK S! (This was Dark Mode...I'll be playing Chaos Mode when the lore update is out!)

I must be part of a very exclusive group ;)

Anyways, for those who needs a playthrough, here's my playlist:

Good work Rycopene!

(2 edits) (+1)

i didnt play this game yet but it looks amazing!

Thank you so much smhsmhwhy!

Just one thing to say:

"Guys we have talented people on our hands"

I appreciate it Naachikko!

this may be the very first game that i rather to buy instead of just "get it", i just love the art.

Thank you so much jaruh!


i hate it



The art style is amazing, I want to play it now...

Thank you Dhorluk!

Not played it but I love your visual style and the art is 110% appealing to the eyes.

Thank you so much thealphagurlux!


CHAPTER 6 (GOOD COMPLETE ENDING) - Rycopene (Let's Play-Full Game)

Wow. Just wow.

Amazing game! It's been a while since I've really been invested in a horror game just like this! Putting RE2 aside (I got invested into that, but ok), this is the first indie horror game in a long time that I enjoyed! I mean, think about it. The story was amazingly well written. The game had the perfect pace to reveal bits of the entire story. You had to check everything if you want to get the complete ending. There are multiple endings to your game, and only you get to decide which you want to end with based on your actions (purposefully checking everything out or avoiding some parts of the game) and overall made it a very fun Let's Play!

I truly enjoyed every single bit of it. Now, on the other hand, I have to get the other 2 endings. So I'll be playing Dark and Chaos Modes to get both of those hopefully and under the new update! InvertMouse, I'll be waiting. :)

Link to video: https://www.youtube.com/watch?v=6thuX3hMGNs

(at the time of this comment, video will be premiered in half an hour)

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first of all : I LoVe It second : idk where the download is because i want this game!!!!   can the game be free on here?

Hi lozer! I am just about to write a new post to discuss why the game is not available here yet. Clea will cost the same here as it does on Steam. Thank you!

CHAPTER 5 (CELLS) - Rycopene (Playthrough/Walkthrough/Let's Play)


In this chapter, the player has to activate multiple levers to unlock cells but it isn't that easy. Just like Chapter 3 (MAZE), you had to go make sure you remembered all the door patterns to get to the right cell.

What makes this harder is that you technically have 2 enemies. One, a VERY fast Chaos Servant and an eyeball that appears every now and again! Wow!

You will also find a lot of things that you've never seen before. A lot of the backstory will now make sense because of this chapter.

...oh and kinky heuheuh ;)

Link to video: https://www.youtube.com/watch?v=nvMcLbjTmXQ

(6 edits)

CHAPTER 4 (ROOMS) - Rycopene (Playthrough/Walkthrough/Let's Play)


In this chapter, the player had to activate all buttons in each room to lower down the podium. However, a teleporting/invisible enemy lurks as we progress into the story! We get to play new characters in this chapter as well!

I like how the story is being revealed little by little with each character explaining how the events have occurred and who started all of the chaos madness within the mansion and Clea's family.

InvertMouse, you did good! Didn't like the invisible enemy but that made it more interesting! :)

Have fun watching my video! https://www.youtube.com/watch?v=0jdD_1-Q7_Q

Hi Ryco! Ah yes (SPOILER WARNING), this guy looks like he teleports, but that only happens when he appears/disappears. He actually still plays completely fair! As in, he still needs to walk physically to reach a spot :).

An invisible enemy is actually quite smart to be honest! It caught me off guard which is a good sign! :)

Although I don't know if this was meant to happen but one time got caught by him instantly after I entered a door, still invisible even if you peeked. Maybe a bug? 

Clea is such a great game! very well done Invert Mouse! I'm so happy you were able to release the full game, and I'm super pumped with all the voice acting and everything! Very well done! 

CHAPTER 3 (MAZE) Playthrough/Walkthrough

This chapter showcased the Chaos/Evil version of Clea and how a maze should be. A maze shouldn't be too confusing because that's literally the reason why mazes are hated but with this chapter, even though at first I was confused, I understood the cool aspect of the maze. There are doors and symbols that you have to remember to what each door leads to and how to progress into the story!

Link to video: https://www.youtube.com/watch?v=0--ljLCitEI

I love it! All the horror, the casts, the game! I can't help it, the game is well designed!

Thank you so much GlitterKittyK!

YOUR WELCOME! Make more horror games plz!

Thank you! Please keep in touch for sure especially on the Steam communities. Going to put in more work thanks to everyone's support :)!

CHAPTER 2 (and well, final bits of Chapter 1 but ok) - July 12th, 2019 (At the time of this comment, 1 hour til premiere!)

IMPORTANT TO CONTENT CREATORSI just want to point out to content creators, such as myself, before uploading/streaming the full game, since it is the launch week, a request by InvertMouse (dev), only put up Chapters 1 and 2. After the launch week, you can upload Chapters 3-6 anytime. Please respect the dev's hard work and decision. CLEA wouldn't be possible without the amazing dev behind it. :)

But here it is, Chapter 2 of my playthrough! I just want to say that the game gets better and better through chapters. Not to spoil or anything but the whole  premise of Chapter 1 becomes a lot more difficult and fun in Chapter 2. Chapter 2's concept transferred over to Chapter 3 and became a lot more intense and eye-catching that you really have to focus and of course, having fun at the same time.

*Can we just admire the art style like omg. For a short game (technically short), it matches the same excitement I get when I play other games of the same art style and genre...or even better! I'm sucking up to much aren't I? Haha! I just love this genre. :<


SHAMELESS SELF PROMO TIME: I'll be posting Chapters 3-6 after the launch week so if you guys are stuck or anything, for those only picking up the game after launch week (or during, whatever floats your boat), feel free to check my videos out and serve as your walkthrough! Trust me, I make sure to make it funny, scary(?), playthrough/walkthrough style Let's Play so you won't be missing anything...or if you just want to watch me play this amazing game then even better. :3

(self promo sorry not sorry)




Hi there! I have bought the game on steam and trust me, I love the ambiance it is giving me! At the time of this comment, my video will be premiered in an hour so for those who are here right now waiting for a sneak peak of the paid version, here you go!

But after an hour (July 11th), then you can freely watch it on my channel and will be public. :)


I definitely enjoy how the controls work and how the story is being paced, not too fast and not too slow, it's literally at the middle...and you say no jumpscares...oh are they not considered jumpscares...? Haha! I love these 2D story style type of games, brings out something special in storytelling.

I'm telling you, it's AWESOME!


I'll be playing and hopefully finishing the game on my channel, so with that if it is allowed Game Dev InvertMouse, I would like to post all my episodes in the comments since it'll be somewhat a full playthrough. It's okay if no, though! No hard feelings, I'll still continue playing! :)

Hi Rycopene! Thank you so much for your support, and also for reaching out to me first. While there are no strict restrictions, it would be awesome if we showed the first 2 chapters during launch week, then the rest is okay after that. These are the guidelines we passed along to other streamers, so hopefully everyone can roll along together!

Thank you again! Hope you can drop a Steam review afterwards, too :).

(1 edit)

Got it! Can you give me an estimate of how long each chapters go? (like normal playtime just so I have a very good idea and see how bad I'll be doing lmao!)

(EDIT) Actually a decent amount of time for each chapter! I've just began Chapter 3 and as I can see it, a lot of back and forth which is good!

Thanks for that! Sorry I missed the earlier message. I was sleeping, haha ;).



Thank you so much for picking up the game Tay! Hope you'll enjoy the rest of the campaign :)!


This game has a solid foundation to it and a bit of uniqueness to it. I just wish controls are a bit more refined. But all in all, a good start.

Thank you Levont! I will check out that video asap and take in your feedback.


Hey!  One of our clients pointed your game out to us!  We're a teeny indie publisher in Erie, PA and love the vibe here - you should drop us a line!  hello@whitethorndigital.com 

Let's chat! 


Hey there, I just recently played through the prototype and wanted to share some of my thoughts on it here, just some stuff I might have liked, disliked, and any bugs I may have run into while playing. I know that currently this is meant to act as a proof of concept, so I'll definitely be taking that into account.

I'll start with some of the things I liked. First off, the art, damn it's good. It seems to have this interesting blend between cute and dark, and I love it. Next up is the monster and how it reacts to the players behaviours, such as how the monster is attracted to your loud foot steps when running, the only issue I noticed with the monster is how it doesn't react to the light coming from the closets the player hides in, this however is an extremely minor thing. 

The only thing I can think of that would be classified as a dislike is the current lack of story development, however given that it's a prototype I'm going to go ahead and guess that this won't be an issue at all later. 

In regards to bugs I believe I may have stumbled upon one. I had died in the game, on my second attempt I acquired two of the key pieces and went to try the door again, however when I opened my inventory I found that the key had already been combined and was the exact one I need for the door. I also had a mysterious third key piece. I'm not sure if this was a bug or not, but it felt like one.

All in all this was a solid proof of concept, the foundations for a good story seem to be in place, the art is absolutely amazing and the monsters are creepy with just the right amount of threatening qualities. I'm curious to see where the project goes from here and will be keeping an eye out for more!

I hope you don't mind but I made a short let's play of my time with your game over on my channel (linked above).

Take care and best wishes,



Hi Killjoy! Thank you for playing/uploading, and for your feedback. With the key combined bug, let me open up my build now and see if I can replicate the issue. If I can, I will resolve it right away.

Thanks again! Hope to see you in the full game :).


this game is alot of fun but idk how we go about learning the lore of the place maybe add some random placed letters or ect! 10/10

Perfect thinking Crunch Time! Pretty much what I had planned. Thank you for playing!


Sweet! let me know once the changes happen and ill take another wack at it!


Made a video


Thank you to you both for playing! Hopefully you enjoyed your time with it. By the way, may I ask what screen resolution you were on? Because I noticed some of the button text overflowed on the screen.

Also, you are the first people to have noticed that cockroach!


We recorded the video in full screen which was the default it launched on. Had lots of fun playing the game and hope to play more if you plan to expand on this prototype. Yeah, that cockroach was really tiny and kind of blended in to the background if your not paying attention you can't really notice it.


Thanks Spudcats, happy to hear that :).

I do plan to release more of an official demo later. Rather than being longer, it will most likely contain new features like difficulty modes, challenge-based objectives etc.

Hope to see you in the full game!


Looking forward to it


Wanted to post here so people could see what the game was like! Thank you for sharing your art!

Thank you Nathan! I will have to fix that frozen Chaos Servant issue. Did you have to do anything in particular to trigger it? It could be duration related, so I am going to hide in a closet, wait for an hour and see if I can replicate this.


It didn't seem to happen after i did anything specific. What I sort of remember is hearing him start to chase me at one point when i was sure he wasn't in the room with me, and the heartbeat noise started.    I'm assuming his detection got messed up some how, and he saw me from a different floor. when that happened maybe his pathing got messed up because he was sort of stuck between a couple things. Not sure, and I'm not a programmer, but that's the most I remember!


Thanks Nathan! I managed to resolve the issue this morning. There is no data linked to the final MT door (since it does not lead anywhere), and when the Chaos Servant is alerted around that area, it tries to find information that does not exist, and so it becomes confused.


Very glad to hear you worked it out! I hope I was helpful in helping you figure things out! I really enjoy your game and I want to see it completed!    I'm hoping to see deeper puzzles and new mechanics as the game goes along, any chance of that?


Thanks Nathan!

"I'm hoping to see deeper puzzles and new mechanics as the game goes along, any chance of that?"

Exactly what I have planned ;).

Show post...

like it ...so hard :D

Thank you so much for playing queen!

Hi again Queen. I noticed in your gameplay footage there were some UI issues on the inventory screen. Would you mind letting me know what screen resolution you are using? Thank you so much!

Show post...

ok had strange bug with key construction ... used this resolution 1920x1080 ....

Oh, what was the bug?